Yoshinori Kitase | references

References

  1. ^ "Board of Directors". Square Enix. 2019.
  2. ^ a b "【インタビュー(完全版)】『ファイナルファンタジーVII Gバイク』 いま明かされる開発秘話". Famitsu. 27 June 2014. Retrieved 26 May 2015.
  3. ^ "What Does Square Enix's Final Fantasy Committee Do?". Siliconera. 25 March 2014.
  4. ^ https://www.gamesradar.com/uk/Everything-we-know-about-man-behind-final-fantasy-7-remake/
  5. ^ 「ハリウッド映画に負けていますか?」 スクウェア・エニックスプロデューサー北瀬 佳範 (in Japanese). Kodansha. 25 November 2009. Retrieved 5 April 2013.
  6. ^ a b Studio BentStuff. Final Fantasy VIII Ultimania (in Japanese). Square Enix. p. 464.
  7. ^ a b Martin, Joe (26 April 2008). "Crisis Core: Interviewing Yoshinori Kitase". Interview. bit-tech. Retrieved 4 April 2011.
  8. ^ "Beyond FINAL FANTASY – Interviews". FINAL FANTASY X Bonus DVD. Square Enix Co., Ltd. Retrieved 4 April 2011. Yoshinori Kitase: For Final Fantasy VII and VIII, the setting was sci-fi and many players responded by saying that they preferred a simple fantasy world. They seemed to have a fixed notion of what fantasy means to them, and to them, it consisted of a medieval European world. I wanted to change that idea. I wanted to expand the definition of what the players thought the word "fantasy" implied.
  9. ^ "Yoshinori Kitase on FFXIII, FFVII and Dissidia". VideoGamer.com. 8 May 2009. Retrieved 1 July 2012.
  10. ^ Cheng, Justin (19 May 2005). "E3 2005: Yoshinori Kitase Interview". IGN. Retrieved 19 July 2010.
  11. ^ "Hironobu Sakaguchi and Hajime Tabata Discuss Their Passion for the Series and Behind-the-Scenes Episodes from the Final Fantasy XV Reveal Event". Famitsu. 13 May 2016.
  12. ^ a b Parish, Jeremy (24 February 2010). "Final Fantasy: Kitase's Inside Story". 1UP.com. UGO Networks. Retrieved 11 September 2010.
  13. ^ "Procyon Studio: Interview with Masato Kato". Cocoebiz.com. November 1999. Archived from the original on 24 July 2011. Retrieved 3 June 2007.
  14. ^ "Interview with Nomura, Kitase and Naora". Shūkan Famitsu. the original on 23 February 2011. Retrieved 23 February 2011.
  15. ^ "Interview: Final Fantasy X". Core Magazine. 6 March 2001. Archived from the original on 13 April 2001.
  16. ^ "Interview with Final Fantasy X Developers". The Madman's Cafe. 19 January 2001. Retrieved 13 April 2013.
  17. ^ Studio BentStuff. Final Fantasy X Ultimania Omega (in Japanese). Square Enix. pp. 192, 476.
  18. ^ "Staff Credit".
  19. ^ "Talking FINAL FANTASY VIII Remastered with YOSHINORI KITASE // Meme Review".
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