Tekken 3

Tekken 3
Arcade flyer
Director(s)Masamichi Abe
Yutaka Kounoe
Producer(s)Hajime Nakatani
Designer(s)Masahiro Kimoto
Katsuhiro Harada
Programmer(s)Masanori Yashinari Mizushima
Composer(s)Nobuyoshi Sano
Keiichi Okabe
Yuu Miyake
Minamo Takahashi
Hiroyuki Kawada
Platform(s)Arcade, PlayStation
20 March 1997
  • JP: 26 March 1998
  • NA: 29 April 1998[1]
  • EU: 12 September 1998[2]
Mode(s)Single-player, multiplayer
Arcade systemNamco System 12
DisplayRaster, 368 x 480 pixels (horizontal orientation)

Tekken 3 (Japanese: 鉄拳3) is a fighting game, the third installment in the Tekken series. It was released in arcades in March 1997, and for the PlayStation in 1998. The original arcade version of the game was released in 2005 for the PlayStation 2 as part of Tekken 5's Arcade History mode. The game will be one of 20 games available on the PlayStation Classic.

Tekken 3 was the first game released on Namco System 12 hardware (the original two Tekken games used System 11). The game features a largely new cast of characters, including the debut of several now-staple characters such as Jin Kazama, Ling Xiaoyu, Julia Chang and Hwoarang, with a total of twenty-three characters. The home version included a new beat'em up mode called Tekken Force, as well as the bonus Tekken Ball mode.

Tekken 3 is considered one of the greatest games of all time. With more than 8.5 million copies sold worldwide, Tekken 3 is the second best selling fighting game of all time[3] and the fourth best-selling PlayStation game. A non-canonical sequel was released in 1999 and 2000 in arcades and on the PlayStation 2 respectively, titled Tekken Tag Tournament. It was followed by the canonical sequel Tekken 4 in arcades and on the PlayStation 2 in 2001 and 2002, respectively.


Tekken 3 maintains the same core fighting system and concept as its predecessors.[4] Whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing characters to sidestep in or out of the background.[5] Fighters cannot jump to as extreme heights as in previous games. This made air combat more controllable, and put more use to sidestep dodges, as jumping could no longer dodge all of the ground moves. The improved engine allowed for quick recoveries from knockdowns, more escapes from tackles and stuns, more moves with juggling enabled, and newly created combo throws.

Tekken 3 introduces a beat 'em up minigame called "Tekken Force", which pits the player in various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch becomes a playable character after the player defeats him. This was used again in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5. There is also a minigame "Tekken Ball", similar to beach volleyball, where one has to hit the ball with a powerful attack to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent's area, thus causing damage.

Other Languages
العربية: تيكن 3
asturianu: Tekken 3
català: Tekken 3
dansk: Tekken 3
Ελληνικά: Tekken 3
español: Tekken 3
فارسی: تکن ۳
français: Tekken 3
한국어: 철권 3
italiano: Tekken 3
ქართული: Tekken 3
македонски: Tekken 3
مصرى: تيكين 3
Nederlands: Tekken 3
日本語: 鉄拳3
polski: Tekken 3
português: Tekken 3
русский: Tekken 3
Simple English: Tekken 3
suomi: Tekken 3
svenska: Tekken 3
Türkçe: Tekken 3
中文: 铁拳3