Tales of Phantasia

Tales of Phantasia
Tales of Phantasia SFC boxart.jpg
Packaging for the Super Famicom version
Developer(s)Wolf Team
Director(s)Eiji Kikuchi
Producer(s)Shigeru Yokoyama
Yoichi Haraguchi
Artist(s)Kōsuke Fujishima
Writer(s)Yoshiharu Gotanda
Composer(s)Motoi Sakuraba
Shinji Tamura
Ryota Furuya
Platform(s)Super Famicom, PlayStation, Game Boy Advance, PlayStation Portable, iOS, Cell phone
ReleaseSuper Famicom
  • JP: December 15, 1995
  • JP: September 28, 2000 (re-release)[2]
Game Boy Advance
  • JP: August 1, 2003[3]
  • NA: March 6, 2006
  • EU: March 31, 2006
  • AU: April 13, 2006
PlayStation Portable
  • JP: September 6, 2006
  • JP: August 9, 2007 (re-release)[4]
Cell phone
  • JP: March 17, 2010
Genre(s)Role-playing video game
Mode(s)Single player

Tales of Phantasia (Japanese: テイルズ オブ ファンタジア, Hepburn: Teiruzu Obu Fantajia) is a role-playing video game originally developed by Wolf Team. It is the first title in Namco's Tales series. Initially released for the Super Famicom in December 1995, it was later ported to a number of other platforms, including a Japan-exclusive version for the PlayStation in December 1998 and a Game Boy Advance version published by Namco in Japan in August 2003 and later published by Nintendo in North America and Europe in March 2006, which marked the first time the game was officially available in English. A PlayStation Portable remake known as Tales of Phantasia Full Voice Edition (テイルズ オブ ファンタジア-フルボイスエディション-, Teiruzu Obu Fantajia -Furu Boisu Edishon-) followed in September 2006, featuring full voice-acting during story scenes, which was later included with further enhancements as part of Tales of Phantasia: Narikiri Dungeon X in June 2010. The game's producers have given it the characteristic genre name Legendary RPG (伝説のRPG, Densetsu no RPG) beginning with the PlayStation version, with the Full Voice Edition given the moniker Legendary RPG Embellished with Voices (声が彩る、伝説のRPG, Koe ga irodoru, densetsu no RPG). An unofficial fan translation of the original Super Famicom version was released on February 12th, 2001 by Dejap.

The game was written and programmed by Yoshiharu Gotanda, designed by Masaki Norimoto, and scored by Motoi Sakuraba, Shinji Tamura and Ryota Furuya. The character designs were created by manga artist Kōsuke Fujishima. A short anime series based on the game, called Tales of Phantasia: The Animation, was released in 2004.


Battle system

Screenshot from the original Super Famicom version

In the Linear Motion Battle System (LMBS), the fight is played out on a two-dimensional terrain that usually stretches wider than a single screen width, so the screen can scroll to the left and to the right, depending on where the characters and opponents are relatively located. LMBS contains a pause menu during battle which lets the player select a spell or item. As in some fighting games, it is possible to assign items or combination moves to specific buttons as shortcuts for quick actions.

As opposed to most other turn-based systems where the player controls the individual actions of every party member, in LMBS, the player only directly controls the main character in real-time. The other characters in the party can be set to passive mode (defend only), active mode and attack (computer controlled), or the player can often force the characters to move or use a spell from the pause menu. For the titles that allow multiplayer, the other party characters can be controlled by other human players.