It has been around since humans began to speak. The earliest forms of speculative fiction were likely mythological tales told around the campfire. Speculative fiction deals with the "What if?" scenarios imagined by dreamers and thinkers worldwide. Journeys to other worlds through the vast reaches of distant space; magical quests to free worlds enslaved by terrible beings; malevolent supernatural powers seeking to increase their spheres of influence across multiple dimensions and times; all of these fall into the realm of speculative fiction.
Charles John Huffam Dickens (7 February 1812 – 9 June 1870) was the most popular English novelist of the Victorian era, and one of the most popular of all time, responsible for some of English literature's most iconic characters. Many of his novels, with their recurrent theme of social reform, first appeared in magazines in serialised form, a popular format at the time. Unlike other authors who completed entire novels before serialisation, Dickens often created the episodes as they were being serialized. The practice lent his stories a particular rhythm, punctuated by cliffhangers to keep the public looking forward to the next instalment. The continuing popularity of his novels and short stories is such that they have never gone out of print. His work has been praised for its mastery of prose and unique personalities by writers such as George Gissing and G. K. Chesterton, though the same characteristics prompted others, such as Henry James and Virginia Woolf, to criticise him for sentimentality and implausibility.
Aldous Leonard Huxley (26 July 1894 – 22 November 1963) was an English writer and one of the most prominent members of the famous Huxley family. He spent the later part of his life in the United States, living in Los Angeles from 1937 until his death in 1963. Best known for his novels including Brave New World and wide-ranging output of essays, Huxley also edited the magazine Oxford Poetry, and published short stories, poetry, travel writing, and film stories and scripts.
Brave New World (1932) as well as Island (1962) form the cornerstone of Huxley's damning indictment of commercialism based upon goods generally manufactured from other countries. Indeed also, Brave New World (along with Orwell's Nineteen Eighty-Four and Yevgeni Zamyatin's We) helped form the anti-utopian or dystopian tradition in literature and has become synonymous with a future world in which the human spirit is subject to conditioning and control. Island acts as an antonym to Brave New World; it is described as "one of the truly great philosophical novels".
When he wrote a synopsis of Alice in Wonderland, Walt Disney rejected it on the grounds that "he could only understand every third word". Huxley's leisurely development of ideas, it seemed, was not suitable for the movie moguls, who demanded fast, dynamic dialogue above all else.
Castlevania: Aria of Sorrow, known in Japan as Castlevania: Akatsuki no Menuett (キャッスルヴァニア ～暁月の円舞曲～,Kyassuruvania Akatsuki no Menuetto, lit. "Castlevania: Minuet of Dawn"), is an action-adventure game developed and published by Konami for the Game Boy Advance. It is part of Konami's Castlevaniavideo game series, and the third installment of the series on the Game Boy Advance. The game was released in North America on May 6, 2003 and released in Japan on May 8, 2003. Although Aria of Sorrow sold poorly in Japan, selling only 27,000 units nearly one month after its release, it was commercially successful in the United States, with more than 158,000 units sold three months following its release.
Aria of Sorrow is set in the year 2035, where Dracula has long been sealed away from a battle in 1999. His powers are to be passed on to his reincarnation. The plot follows the adventures of Soma Cruz, a high school student who is granted powers as a result of Dracula's death, and his battle against those who wish to acquire Dracula's powers.
Aria of Sorrow takes many elements from other Castlevania games, including Castlevania: Harmony of Dissonance, which was in production at the same time as Aria of Sorrow. The game incorporates the combination of elements from platform and role-playing video games that were initially utilized in the best-selling Castlevania: Symphony of the Night. Aria of Sorrow introduces several new features to the series, such as the "Tactical Soul" system and a futuristic storyline, a contrast to the medieval setting of many other Castlevania games. Aria of Sorrow received praise from several video game publications, with many considering it one of the best games in the Castlevania series since Symphony of the Night.
It is easy to imagine fantasy as physical and myth as real. We do it almost every moment. We do this as we dream, as we think, and as we cope with the world about us. But these worlds of fantasy that we form into the solid things around us are the source of our discontent. They inspire our search to find ourselves.
—Evan Harris Walker (1935-2006), The Physics of Consciousness: The Quantum Mind and the Meaning of Life (2000).
The character also appeared in films, on the radio and in print over a fifty-year period. Kneale picked the character's unusual surname from a London telephone directory, while the first name was in honour of the astronomer Bernard Lovell. Quatermass is an intelligent and highly moral British scientist, who continually finds himself confronting sinister alien forces that threaten to destroy humanity. In the initial three serials he is a pioneer of the British space programme, heading up the British Experimental Rocket Group.
The character of Quatermass has been described by BBC News Online as Britain's first television hero, and by The Independent newspaper as "A brilliantly conceived and finely crafted creation... [He] remained a modern 'Mr Standfast', the one fixed point in an increasingly dreadful and ever-shifting universe." In 2005, an article in The Daily Telegraph suggested that "You can see a line running through him and many other British heroes. He shares elements with both Sherlock Holmes and Ellen MacArthur."
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