NEO Scavenger

NEO Scavenger
NEO Scavenger screenshot 02.png
Developer(s)Blue Bottle Games
Publisher(s)Blue Bottle Games
Designer(s)Daniel Fedor
Composer(s)Josh Culler
EngineFlixel Edit this on Wikidata
Platform(s)Microsoft Windows, OS X, Linux
Release
  • WW: 15 December 2014
Genre(s)Role-playing, roguelike
Mode(s)Single-player

NEO Scavenger is a survival role-playing video game developed by Blue Bottle Games. The studio is led by Daniel Fedor, a former BioWare employee. In the game, the player controls a character that awakes in a cryogenics laboratory in a ruined, post-apocalyptic world. The immediate objective of the game is to keep the character alive by finding food, clothing, and shelter, and caring for any illnesses that may befall him. Ruined towns can be scavenged for supplies, but doing so may draw the attention of nearby looters and raiders. Fighting for survival includes fending off attackers, and other beasts than may be hiding in the wastes. The developer released a free browser-based demo, and tiered purchase options are available to access the beta and pre-order the final game.

Plot

The game is set in a post-apocalyptic world.[1] In the game, Philip Kindred awakes from a cryosleep pod in a cryogenics lab, wearing nothing but a surgical smock, and with a hungry creature hiding nearby.[1][2][3]

Other Languages
русский: NEO Scavenger