Final Fantasy VI
|Final Fantasy VI|
Box art of the original Super Famicom (Japanese) release
Final Fantasy VI,[a] also known as Final Fantasy III from its marketing for initial North American release in 1994, is a
Final Fantasy VI was released to critical acclaim and is seen as a landmark title for the role-playing genre; for instance, it was ranked as the 2nd best RPG of all time by
It was ported by
Like previous Final Fantasy installments, Final Fantasy VI consists of four basic modes of
The game's plot develops as the player progresses through towns and dungeons. Town citizens will offer helpful information and some residents own item or equipment shops. Later in the game, visiting certain towns will activate
Combat in Final Fantasy VI is
Another element is
Characters in Final Fantasy VI can be equipped with a variety of weapons, armor and particular to this entry, powerful accessories known as "Relics". Weapons and armor increase combat capability mostly by increasing statistics and adding beneficial effects to attacks, by comparison, Relics have a variety of uses and effects, are almost entirely interchangeable among party members, and are extended in sophistication to alter basic battle commands and exceed normal limitations of the game's systems.
Although in Final Fantasy VI only two playable characters start the game with the ability to use magic, magic may later be taught to almost all other playable characters through the games introduction of magicite and the Espers that magicite shards contain. "Espers" are the game's incarnation of the series trope of "summons", powerful monstrous beings, several recurring in series history, such as Ifrit, Shiva, Bahamut and Odin. Besides those that reappear here in Final Fantasy VI, there are approximately two dozen in total, with more added to later versions of the game.
Critically, the game uses the setting and plot to feature heavily around Espers and their remains when deceased (referred to as "magicite"). When equipped the playable characters in the menu, each magicite has a specific set of magic spells that it will teach a character. Additionally, some magicite grant a statistical bonus to a character if equipped when that character gains a level. Finally, when a character equips a piece of magicite, that character may summon the Esper that corresponds to that piece of magicite.