Cloud (video game)
|Release||October 24, 2005|
Cloud is an
The game centers on a boy who dreams of flying while asleep in a hospital bed. The concept was partially based on lead designer
Cloud won the Best Student Philosophy award at the 2006
The game contains three types of clouds: white clouds, which follow the avatar; gray, neutral clouds, which become white when touched; and black clouds, which may be combined with white clouds to cause rain, dissolving both clouds. A large number of white clouds more easily dissolves a small number of dark clouds than an equal number, and vice versa. White clouds stop following the avatar if the player moves too quickly and they resume following if approached again. Each of the four missions in Cloud has a different objective, including forming patterns in the sky with clouds, eliminating black clouds, and creating rain over each of the islands.