## 2D computer graphics |

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**2D computer graphics** is the

2D computer graphics are mainly used in applications that were originally developed upon traditional

In many domains, such as

2D computer graphics started in the 1950s, based on

- 2d graphics techniques
- translation
- rotation
- in two dimensions
- scaling
- using homogeneous coordinates
- 2d graphics hardware
- 2d graphics software
- developmental animation
- see also
- references

2D graphics models may combine

In **translation** moves every point a constant distance in a specified direction. A translation can be described as a **translation operator** is an

If **v** is a fixed vector, then the translation *T*_{v} will work as *T*_{v}(**p**) = **p** + **v**.

If *T* is a translation, then the *A* under the *T* is the **translate** of *A* by *T*. The translate of *A* by *T*_{v} is often written *A* + **v**.

In a *T*, which is isomorphic to the space itself, and a *E*(*n* ). The *E*(*n* ) by *T* is isomorphic to the *O*(*n* ):

*E*(*n*)*/ T*≅*O*(*n*).

Other Languages

العربية: رسومات الحاسوب ثنائية الأبعاد

bosanski: 2D računarska grafika

català: Computació gràfica 2D

čeština: Počítačová 2D grafika

español: Computación gráfica 2D

فارسی: گرافیک دوبعدی

français: Graphisme 2D

한국어: 2차원 컴퓨터 그래픽스

latviešu: 2D datorgrafika

日本語: 2次元コンピュータグラフィックス

norsk: 2D-grafikk

polski: Grafika dwuwymiarowa

português: 2D (computação gráfica)

slovenčina: Počítačová 2D grafika

српски / srpski: 2D računarska grafika

srpskohrvatski / српскохрватски: 2D računarska grafika

suomi: 2D-grafiikka

українська: Комп'ютерна 2D-графіка

中文: 二维计算机图形